3D, graphic design, and motion—mixing stylised and realistic visuals with a detail-led, structured approach.

Have a project or idea in mind? Let’s talk.
I’m open to collaborations, freelance work, and creative enquiries.

      /  Portfolio

    Miami Ultras – Graphic Poster & Visual Identity Study

    Miami Ultras is a graphic-driven visual project exploring high-contrast composition, texture layering, and symbolic imagery inspired by underground culture, football ultra aesthetics, and street poster design.

    Fallen Sentinel – Stylised Winter Knight Scene

    A stylised 3D scene exploring atmosphere, composition, and outline rendering in a cold winter setting. The focus is on mood and storytelling through a single quiet moment: an exhausted knight resting in snow beside a grounded sword, framed by heavy angular rock forms and forest silhouettes.

    Motors – Stylised Industrial Environment

    This project explores a stylised industrial environment centred around a compact motors facility. The focus was on creating a readable, low-poly structure that feels functional and believable while maintaining a clean, graphic aesthetic.

    Threshold — Cinematic Light & Space Study

    Threshold is a cinematic 3D environment study focused on contrast, symmetry, and psychological space. The scene explores the idea of transition and uncertainty through a minimal architectural corridor framed by a glowing white portal and piercing red light accents.

    Quiet Room — Cinematic Interior Lighting Study

    Quiet Room — Cinematic Interior Lighting Study This project explores a calm, modern interior scene focused on mood, lighting, and material balance. The environment is designed as a quiet, intimate space where soft furniture forms, controlled shadows, and limited light [...]

    Safe Space – Low-Poly Tavern Environment

    Safe Space – Low-Poly Tavern Environment (3D & Motion Study) Safe Space is a stylised low-poly 3D environment inspired by a medieval tavern. The project focuses on creating a warm and inviting atmosphere through simplified geometry, controlled lighting, and a [...]

    Low-Poly Watchtower Environment

    Short animated sequences were created to present the environment as a navigable space. These motion tests focus on slow camera movement, lighting shifts, and atmosphere rather than character animation. The animations serve as progress documentation and as a way to explore how the environment reads over time.

    Pulse Form

    Pulse Form explores the relationship between abstract geometry and motion as a visual language. The project centres around a sculptural, continuous form that feels drawn rather than modelled — almost like a frozen gesture suspended in space.

    Nuance — Vertical Cinematic 3D Motion Study

    A 3D motion study focused on fracture, impact, and physical behaviour.
    This project explores how solid forms break apart and interact with gravity, using simple geometry to study motion, timing, and mass.

    Restrained Comfort

    Restrained Comfort is an experimental 3D furniture concept exploring the contrast between comfort and control. The project focuses on industrial materials, structural tension, and material realism, presented through a series of high-quality static renders and motion visuals.

    Controlled Destruction

    A 3D motion study focused on fracture, impact, and physical behaviour.
    This project explores how solid forms break apart and interact with gravity, using simple geometry to study motion, timing, and mass.

    Primary Motion Study

    A short motion study exploring timing, balance, and weight through simple geometric forms.
    This animation focuses on how colour, shape, and movement interact, using basic cubes to demonstrate core animation principles in a clean, minimal environment.

    Blue Corridor

    A 3D environment study exploring architectural space, lighting, and cinematic camera movement.

    This Is His City

    A hand-printed poster exploring identity, ownership, and urban presence through bold colour and distressed form.

    Weight of the World

    A monochrome visual metaphor exploring burden, responsibility, and emotional weight.

    Reflected Value

    A monochrome collage exploring reflection, self-worth, and distorted perception through texture and form.

    Broken Memory

    A monochrome graphic study exploring memory, symbolism, and visual decay through texture and form.

    Mask Behaviour

    Mask Behaviour This project explores performance, identity, and emotional exhaustion through a collage-based visual language. Classical sculpture is recontextualised with modern graphic elements, fragmented typography, and symbolic objects, creating tension between timeless form and contemporary expression. The angel figure suggests [...]

    Distorted Presence

    A raw visual study inspired by underground music culture, distortion, and high-contrast graphic expression.

    Jelly Block

    A motion study exploring elasticity, deformation, and material behaviour through soft, reactive forms.

    Fragmented Identity

    An experimental portrait exploring identity through layered forms, glitch aesthetics, and bold colour separation.

    Quiet Geometry

    A minimal 3D interior study focused on light, material softness, and spatial balance.
    This project explores how natural light interacts with simple forms, neutral colours, and organic elements to create a calm, atmospheric space. The scene was designed with an emphasis on clean geometry, realistic materials, and subtle motion, allowing the environment to feel lived-in rather than staged.

    Created in Blender, the work combines still renders with gentle camera movement to highlight depth, scale, and mood.

    Fallen Sentinel – Stylised Winter Knight Scene

    A stylised 3D scene exploring atmosphere, composition, and outline rendering in a cold winter setting. The focus is on mood and storytelling through a single quiet moment: an exhausted knight resting in snow beside a grounded sword, framed by heavy angular rock forms and forest silhouettes.

    Motors – Stylised Industrial Environment

    This project explores a stylised industrial environment centred around a compact motors facility. The focus was on creating a readable, low-poly structure that feels functional and believable while maintaining a clean, graphic aesthetic.

    Threshold — Cinematic Light & Space Study

    Threshold is a cinematic 3D environment study focused on contrast, symmetry, and psychological space. The scene explores the idea of transition and uncertainty through a minimal architectural corridor framed by a glowing white portal and piercing red light accents.

    Quiet Room — Cinematic Interior Lighting Study

    Quiet Room — Cinematic Interior Lighting Study This project explores a calm, modern interior scene focused on mood, lighting, and material balance. The environment is designed as a quiet, intimate space where soft furniture forms, controlled shadows, and limited light [...]

    Safe Space – Low-Poly Tavern Environment

    Safe Space – Low-Poly Tavern Environment (3D & Motion Study) Safe Space is a stylised low-poly 3D environment inspired by a medieval tavern. The project focuses on creating a warm and inviting atmosphere through simplified geometry, controlled lighting, and a [...]

    Low-Poly Watchtower Environment

    Short animated sequences were created to present the environment as a navigable space. These motion tests focus on slow camera movement, lighting shifts, and atmosphere rather than character animation. The animations serve as progress documentation and as a way to explore how the environment reads over time.

    Pulse Form

    Pulse Form explores the relationship between abstract geometry and motion as a visual language. The project centres around a sculptural, continuous form that feels drawn rather than modelled — almost like a frozen gesture suspended in space.

    Nuance — Vertical Cinematic 3D Motion Study

    A 3D motion study focused on fracture, impact, and physical behaviour.
    This project explores how solid forms break apart and interact with gravity, using simple geometry to study motion, timing, and mass.

    Restrained Comfort

    Restrained Comfort is an experimental 3D furniture concept exploring the contrast between comfort and control. The project focuses on industrial materials, structural tension, and material realism, presented through a series of high-quality static renders and motion visuals.

    Controlled Destruction

    A 3D motion study focused on fracture, impact, and physical behaviour.
    This project explores how solid forms break apart and interact with gravity, using simple geometry to study motion, timing, and mass.

    Primary Motion Study

    A short motion study exploring timing, balance, and weight through simple geometric forms.
    This animation focuses on how colour, shape, and movement interact, using basic cubes to demonstrate core animation principles in a clean, minimal environment.

    Blue Corridor

    A 3D environment study exploring architectural space, lighting, and cinematic camera movement.

    Jelly Block

    A motion study exploring elasticity, deformation, and material behaviour through soft, reactive forms.

    Quiet Geometry

    A minimal 3D interior study focused on light, material softness, and spatial balance.
    This project explores how natural light interacts with simple forms, neutral colours, and organic elements to create a calm, atmospheric space. The scene was designed with an emphasis on clean geometry, realistic materials, and subtle motion, allowing the environment to feel lived-in rather than staged.

    Created in Blender, the work combines still renders with gentle camera movement to highlight depth, scale, and mood.

    Miami Ultras – Graphic Poster & Visual Identity Study

    Miami Ultras is a graphic-driven visual project exploring high-contrast composition, texture layering, and symbolic imagery inspired by underground culture, football ultra aesthetics, and street poster design.

    This Is His City

    A hand-printed poster exploring identity, ownership, and urban presence through bold colour and distressed form.

    Weight of the World

    A monochrome visual metaphor exploring burden, responsibility, and emotional weight.

    Reflected Value

    A monochrome collage exploring reflection, self-worth, and distorted perception through texture and form.

    Broken Memory

    A monochrome graphic study exploring memory, symbolism, and visual decay through texture and form.

    Mask Behaviour

    Mask Behaviour This project explores performance, identity, and emotional exhaustion through a collage-based visual language. Classical sculpture is recontextualised with modern graphic elements, fragmented typography, and symbolic objects, creating tension between timeless form and contemporary expression. The angel figure suggests [...]

    Distorted Presence

    A raw visual study inspired by underground music culture, distortion, and high-contrast graphic expression.

    Fragmented Identity

    An experimental portrait exploring identity through layered forms, glitch aesthetics, and bold colour separation.

    Fallen Sentinel – Stylised Winter Knight Scene

    A stylised 3D scene exploring atmosphere, composition, and outline rendering in a cold winter setting. The focus is on mood and storytelling through a single quiet moment: an exhausted knight resting in snow beside a grounded sword, framed by heavy angular rock forms and forest silhouettes.

    Low-Poly Watchtower Environment

    Short animated sequences were created to present the environment as a navigable space. These motion tests focus on slow camera movement, lighting shifts, and atmosphere rather than character animation. The animations serve as progress documentation and as a way to explore how the environment reads over time.

    Pulse Form

    Pulse Form explores the relationship between abstract geometry and motion as a visual language. The project centres around a sculptural, continuous form that feels drawn rather than modelled — almost like a frozen gesture suspended in space.

    Nuance — Vertical Cinematic 3D Motion Study

    A 3D motion study focused on fracture, impact, and physical behaviour.
    This project explores how solid forms break apart and interact with gravity, using simple geometry to study motion, timing, and mass.

    Controlled Destruction

    A 3D motion study focused on fracture, impact, and physical behaviour.
    This project explores how solid forms break apart and interact with gravity, using simple geometry to study motion, timing, and mass.

    Primary Motion Study

    A short motion study exploring timing, balance, and weight through simple geometric forms.
    This animation focuses on how colour, shape, and movement interact, using basic cubes to demonstrate core animation principles in a clean, minimal environment.

    Blue Corridor

    A 3D environment study exploring architectural space, lighting, and cinematic camera movement.

    Jelly Block

    A motion study exploring elasticity, deformation, and material behaviour through soft, reactive forms.

    Multidisciplinary designer specialising in 3D, graphic design, and motion—mixing stylised and realistic visuals with a detail-led, structured approach.